Microsoft Expounds on Universal API's Between Windows and Xbox One
Microsoft's Build 2022 consequence went off very well this yr, with a multitude of cracking data and fifty-fifty a few surprising announcements. But perhaps the nigh exciting affair for gamers was their live stream Q&A session where Brent Rector and Peter Torr helped to shed light on universal platform API's and what they mean.
Microsofts Universal Windows Platform volition extend API compatibility across all Microsoft devices and families.
The main point is that going forrad, Microsoft is going to develop a universal windows platform that consolidates all API's to be shared and uniform among all of Microsoft'southward platforms. This means that in that location is a real and more tangible possibility of instant cross-functionality betwixt Windows Phone, the Xbox and Windows PC'southward.
API'due south, though, are sometimes universal and sometimes not. They're collection of files or classes to be used by the language. In the modern historic period virtually web application developers are releasing their API to be used with their specific linguistic communication of choice that may be uniform with near hardware already. Windows uses specific API's for all kinds of functions that the Xbox conceivable wouldn't need, like interacting with DSLR's or even HLSL shader linking within Windows 7 (though that'southward at present included in Windows 7).
OpenMP, OpenCL, OpenAC and OpenGL are all examples of either frameworks that define a universal API, or of a universal API itself. They can be used with many languages and on many different hardware variations. The open concept is where Microsoft has likely gained their inspiration from.
Apple, too, enjoys a level of universality inside their API's with the Cocoa and Carbon frameworks, though Cocoa Touch isn't necessarily the same as the original Cocoa. But the it still remains that the creation of higher-level universal API's is something that is already in motion.
But what Microsoft seems to want to exercise, so, is take control of their platforms and ensure that all futurity API's that are adult can work in a universal fashion. It'due south non a adept do to start so that programming tin can become a trivial more efficient. They've already led the way with DirectX 12 and the newest API'southward included within beingness compatible with Windows Phone, the Xbox I and the PC in its entirety, so at present they want to take the reigns and ensure a truly universal experience.
That doesn't mean that all these API's are going to exist cluttering up your HDD sitting there dormant waiting to be called. No, this just means that they'd work should y'all want to connect a USB RF antenna to your Xbox One. Though this too doesn't mean that the Bone is of a sudden at present unlocked for you to do with what you lot please, either. Merely now you'll know that at that place's no excuse not to get something to work, because nosotros already know that it actually does underneath.
This overall is actually fantastic news, though information technology does add together a flake of complexity and a longer development time for the API developers themselves. But if information technology's implemented correctly, then their philosophy will allow anyone to lawmaking for all platforms by coding for one, if the language you pick is accessible by all platforms of grade.
For game developers this changes very little with the introduction of DirectX 12 and the advent of Vulkan. Nothing actually changes, equally those were built with all-inclusiveness at their core.
This is still a bully strategy moving forward and should only prove to help programmers and developers alike in the long run. Though the results of this move won't likely be felt until a scrap after, most certainly a few months later DirectX 12 has been officially released.
Universal API'south for all tin can't be bad, tin can it? What'due south everyone's take on this new policy. Is it a practiced idea, does it help the industry, is information technology a horrible idea or do we just need moar cat pictures?
Source: https://wccftech.com/microsoft-expounds-universal-apis-windows-xbox/
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